package pedro.encoder.input.gl.render.filters.object;

import android.graphics.Bitmap;
import android.opengl.GLES20;
import android.os.Build;

import androidx.annotation.RequiresApi;

import pedro.encoder.utils.gl.ImageStreamObject;


/**
 * Created by pedro on 27/07/18.
 */

@RequiresApi(api = Build.VERSION_CODES.JELLY_BEAN_MR2)
public class ImageObjectFilterRender extends BaseObjectFilterRender {

    public ImageObjectFilterRender() {
        super();
        streamObject = new ImageStreamObject();
    }

    @Override
    protected void drawFilter() {
        super.drawFilter();
        GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, streamObjectTextureId[0]);
        //Set alpha. 0f if no image loaded.
        GLES20.glUniform1f(uAlphaHandle, streamObjectTextureId[0] == -1 ? 0f : alpha);
    }

    public void setImage(Bitmap bitmap) {
        ((ImageStreamObject) streamObject).load(bitmap);
        shouldLoad = true;
    }
}
